Personal blog of Elijs 'X2Eliah' Dima

BlenderProject update, May 23rd

Right. Materials have been made and applied! Big party time.

Thoughts on the material editor: it is very powerful, and complicated as hell. Also, it seems that it is very very easy to get a material that’s a shiney metal with high glossiness. Any other type of materials, that are not flat one-shades but don’t turn into silver-untensil-material, those are hard to make. And, of course, sometimes things just fall flat.

Materials half-way applied. At this point, was not sure about the white...

Materials half-way applied. At this point, was not sure about the white…

On the other hand, currently I only have a single ‘sun’-light. That’s not a lighting system worthy of mention, and of course most renders will look bad with it. That *might* account for the flatness of the white.

All materials applied. ... Still not feeling that white, at all.

All materials applied. … Still not feeling that white, at all.

Well, this didn’t look good. So, I tweaked the white material some more, until getting somethign a bit more futuristic-ish. I do wonder how it will look with 3+ lightsources present on the scene…

 

The White is now Whiter!

The White is now Whiter!

Different camera angle, same lighting.

Different camera angle, same lighting.

 

So, that’s the materials done (well, I will tweak and remap a few minor things, but that’s beside the point). What’s next, then?
Next: Lighting. I have to read up a bit on this, and make a proper lighting setup that fits the scene’s idea (spacecraft in, er, space) and still provides a proper illumination and shadowplay.
After that: Compositing. That is a massively huge step, it basically means applying all sorts of post-processing effects that make up the final image. It’s kinda like plugging the render output straight into an alternate photoshop. To make use of this, I have to plan out what kind of effect I want to have – becuase I will need to split the model into render layers, so that effects can be applied to individual layers (and thus objects). Also, I got to figure out what I’ll do for the background. That one picture of the milky way that everyone uses.. I kinda dont like it. So, probably will have to somehow create one in Blender. Oh joy!

 

P.S. I’m falling asleep. Very tired. Need tea.

 

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